Screen time reward
When the screen is the reward, everything that comes before it turns into an obstacle between the child and what they want most. The wait does not just feel long, it feels unfair. The visual support below makes the path to screen time visible and countable.

Screen time reward
A girl points at a tablet above a trophy filled with tokens as a reward.
About this visual support
The tricky part of screen time as a reward is not the screen itself, it is the time leading up to it. The reward already exists in the child's head, full and vivid, while the tasks that must come first simply stand in the way. Every minute before the screen then feels impossibly long, and reminders from above sound like the reward is being pushed further off.
Visual support helps by making the deal visible and fixed. When the tasks that come first sit as a short row of pictures, with the screen at the end of the row, the child sees exactly how much is left. It stops being you against me and becomes the child against a list they can work through. The picture of the screen already sitting there, last, often calms more than it teases, because it promises the reward is coming.
Let the child flip or move each task picture once it is done, so the row shrinks before their eyes. That visible countdown replaces the nagging. In the Routined app you can set screen time as the final step and attach a timer to it, so even the screen session itself gets a clear beginning and end.